Atanas Yonkov
software engineer from Sofia, Bulgaria
Software engineer with a interest in Front-end development and a strong foundation in JavaScript and TypeScript. I have successfully leveraged frameworks such as React, Node.js, and Next.js to deliver innovative solutions. I dare to say I don't know everything, but I am curious, quickly learn, and adapt. My preference is always for user experience over interface design, but I aim to combine both. These days I am mostly playing with Next.js.
Simply put, I feel at my best when I am inspired by what I do, which maximizes my output. As Anthony Alicea puts it, "Don't imitate, understand." It's fair to say that I enjoy his courses. Currently, I started exploring the world of eXtended Reality (XR) environments in a scientific context. With a Master's degree in Information Studies and a project at the Netherlands Institute of Mathematics and Informatics regarding VR/AR theaters, I found a lot of value in scientific works.
SKILLS
Languages
JavaScript, TypeScript, HTML/CSS, Python, SQL(MySQL), Bash, C#, R
Frameworks
React, Redux (Thunk), Node.js, Next.js, Material-UI, Knex.js, SFCC, Apollo GraphQL, Tailwind CSS, FastAPI, D3.js, Chart.js, numpy, pandas, matplotlib
Tools
Git, VS Code, Postman, Unity, Eclipse, MatLab
Concepts
OOP, Agile Development, Scrum
EXPERIENCE
Joint Master Thesis Researcher at CWI (Centrum Wiskunde and Informatica) and University of Amsterdam (UvA)
Amsterdam, The Netherlands
February 2024 – June 2024 (5m)
Thesis topic: Enhancing the Spectator Experience: Integrating Subtitle Display in eXtended Reality Theatres
During my master's thesis project at the Netherlands Institute of Mathematics and Informatics, I am studying the user experience of displaying subtitles in extended reality (XR) environments
Integrated eye tracking functionality of the Meta Quest Pro into a Unity theatre application in order gather data during the study
Software Engineer at Merkle
Sofia, Bulgaria
April 2022 – August 2023 (1y 6m)
Software Engineer
Developed an internal rewards system using Next.js, Apollo GraphQL and Knex.js
Conducted my bachelor thesis, which was focused on exploring to what extent utilizing modern frameworks can improve the company’s development process
Fixed bugs within client projects
Developed a functionality for setting up and syncing (between dev and prod) on-demand sandboxes
Software Engineering Intern
Developed mock projects making use of the SalesForce Commerce Cloud platform
Front-end Developer at GILO Technologies
Rijswijk, The Netherlands
July 2021 – February 2022 (8m)
Developed and implemented the foundation for the GILO Google Docs add-on using TypeScript
Developed and maintained the GILO Microsoft Word add-on using TypeScript and Node.js
Created short animations with marketing purposes using Adobe AfterEffects
PROJECTS
EDUCATION
Master of Science in Information Systems
University of Amsterdam
August 2023 – June 2024
Grade: Distinction
Data Systems Project: Designed and implemented a comprehensive data system in collaboration with TNO, focusing on database design, optimization, and real-world data engineering tasks.
Explored how to leverage big data for business innovation, market opportunities, and entrepreneurial ventures through case studies and practical exercises
Studied the design and implementation of intelligent systems using human-computer interaction and machine learning to create adaptive user experiences.
Learned to build and simulate models for understanding complex systems and their dynamic behaviors across various applications.
Examined the societal impacts of digital technologies, including digital identity, privacy, and ethical considerations of emerging tech.
Analyzed and modeled complex societal systems using data analytics to design effective solutions for issues like urbanization, healthcare, and education.
Erasmus Exchange in Computer Networks (Minor)
Halmstad University of Applied Sciences
August 2022 – January 2023
Learned the fundamentals of computer networks based on Cisco CCNA
Studied system administration and gained practical insights into managing large-scale computer and network systems
Applied networking concepts using Linux and Python
Bachelor of Science in Information and Communication Technology
Fontys University of Applied Sciences
August 2019 – August 2023
Collaborated with both internal and external stakeholders to produce various projects
Developed websites, mockups, user journeys, personas, and similar
Utilized established research methods (CMDMethods.nl) to test, implement and validate
Created small video games using Unity and made custom 3D props and assets using Autodesk Maya