Atanas Yonkov
Software Engineer from Sofia, Bulgaria
Front-end-focused software engineer with a background in graphic design and a strong foundation in JavaScript and TypeScript. My design roots gave me a deep appreciation for smooth, intuitive user experiences — that’s still what drives me today. I’ve worked with tools like React, Node.js, and Next.js to build responsive, user-first interfaces.
While I don’t claim to know everything, I’m naturally curious, quick to learn, and always adapting. If I can get my hands dirty by doing something, I will definetely do so. I do my best work when I’m inspired by what I’m building — that’s when ideas flow and output follows. As Anthony Alicea says, “Don’t imitate, understand” — a mindset I try to follow.
SKILLS
Languages
TypeScript, JavaScript, Python, SQL
Technologies
React.js, Next.js, Redux, Vue 2 / Vue 3 (Composition and Options APIs), Vuex, Pinia, Express.js, Node.js, FastAPI, Apollo GraphQL, Tailwind CSS, MongoDB, MySQL, Prisma ORM, Knex.js, Salesforce Commerce Cloud
Tools
Git, Docker, Unity, Webpack, Babel
Concepts
OOP, RESTful APIs, Microservices, CI/CD, Micro Frontends
EXPERIENCE
Junior Software Engineer at KPMG ITS OOD
Sofia, Bulgaria
September 2024 – Now
Enhance and extend internal platform components with custom Vue.js functionality to meet complex client-specific requirements.
Guide and mentor other junior developers in best practices and onboarding on the projects.
Develop and automate the generation of data-driven Excel, PowerPoint, and PDF reports tailored to business needs, ensuring consistency, accuracy, and scalability.
Collaborate closely with stakeholders to translate technical and non-technical requirements into efficient and maintainable front-end solutions.
Joint Master Thesis Researcher at CWI (Centrum Wiskunde and Informatica) and University of Amsterdam (UvA)
Amsterdam, The Netherlands
February 2024 – June 2024 (5m)
Developed a Unity-based XR theatre application for Meta Quest Pro, integrating eye-tracking to gather real-time user attention data.
Junior Software Engineer at Merkle
Sofia, Bulgaria
April 2022 – August 2023 (1y 6m)
Junior Software Engineer
Developed a environment management feature used company-wide enabling on-demand sandboxes (ODS) with sync between dev and prod, reducing setup time and errors.
Built an internal rewards system using Next.js, Apollo GraphQL, and Knex.js, improving employee engagement through streamlined recognition.
Software Engineering Intern
Created mock e-commerce applications using Salesforce Commerce Cloud to support internal onboarding and tool familiarization.
Junior Software Engineer at GILO Technologies
Rijswijk, The Netherlands
July 2021 – February 2022 (8m)
Developed core functionality for Google Docs and Microsoft Word add-ons using TypeScript and Node.js, enabling the GILO app to exist as ADD-ON for these document editors.
PROJECTS
EDUCATION
Master of Science in Information Systems
University of Amsterdam
August 2023 – June 2024
Grade: Distinction
Specialized in human-computer interaction, intelligent systems, and data-driven product design, with hands-on projects in collaboration with TNO.
Applied machine learning, systems modeling, and big data to real-world challenges in healthcare, urbanization, and education.
Erasmus Exchange in Computer Networks (Minor)
Halmstad University of Applied Sciences
August 2022 – January 2023
Learned the fundamentals of computer networks based on Cisco CCNA
Managed small-scale network infrastructures using Linux and Python
Bachelor of Science in Information and Communication Technology
Fontys University of Applied Sciences
August 2019 – August 2023
Collaborated with both internal and external stakeholders to produce various projects
Developed websites, mockups, user journeys, personas, and similar
Utilized established research methods (CMDMethods.nl) to test, implement and validate
Created small video games using Unity and made custom 3D props and assets using Autodesk Maya